Computer Networking
A protocol is a set of rules governing a time sequence of events that must take place

between modems
between peers
None of these
across an interface
between an interface

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Computer Networking
Terminals are required for

realtime, batch processing, and timesharing
None of these
realtime, timesharing, and distributed processing
realtime, timesharing, and message switching
realtime, distributed processing, and manager inquiry

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