Operating System (OS)
The disadvantages of "Compile and Go" loading scheme is (are):

it is necessary to retranslate the user's program deck every time it is run.
it is very difficult to handle multiple segments, especially if the source programs are in different languages, and to produce orderly modular programs.
None of these
a portion of memory is wasted because the core occupied by the assembler is unavailable to the object program.
All of these

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Operating System (OS)
Thrashing

always occurs on large computers
is a natural consequence of virtual memory systems
None of these
can be caused by poor paging algorithms
can always be avoided by swapping

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